Retroarch windows tablet touch archive#SCANNNER Skip all databases with incompatible file extensions, whether content is inside an archive or not. SCALER Fix SSE2 path for ARGB/BGRA -> BGR24 - should fix screenshots being taken for XRGB888 (viewport). OSX Fix regression with Cocoa GL - shader / preset loading was getting stuck in an infinite loop. OSD OSD is now drawn above the overlay with Vulkan. NETBSD Fix a segfault when starting RetroArch with an empty configuration file and LANG unset in the environment. NETBSD Audioio is now the default audio driver. METAL/SLANG Added "FrameDirection" slang semantic. MENU RGUI - Enable playlist display on platforms without database support. MENU XMB/OZONE - Add optional thumbnail scaling. MENU XMB - Smooth vertical ticker scrolling. Text that would exceed the display area now scrolls line-by-line. MENU XMB - Fix display of long sublabels. MENU XMB - Add optional thumbnail scaling. MENU OZONE - Fix regression in 1.7.7 - OSX/macOS - was unable to start it. MENU Ensure that displayed thumbnails are always refreshed correctly after selecting 'Download Thumbnails' from Quick Menu. MENU Add option to remain in menu after saving/loading states. MENU Add 'Set Core Association' option to Quick Menu. Allows default core associations to be set (via dropdown list), and all existing associations to be reset. MENU Add new 'Playlist Management' submenu. MENU Overhaul content 'Information' menu display. Go to your History or Favorites, select your content. MENU Add option to show 'remove playlist entry' only on history/favourites. MENU Menu entry performance optimisations. MENU Fix history playlist navigation after running content. MENU Fix Record -> Streaming Quality, and Record -> Recording Threads settings. MENU WIDGETS - Fix longstanding menu display issues on Mali400 GPUs (on ARM hardware, SBCs and mobile phones/tablets). MENU WIDGETS - Fine tune progress bar colors MENU WIDGETS - Widgets are now drawn above the overlay with OpenGL and Vulkan MENU WIDGETS - All widgets are now properly cleaned up, fixing the frozen widgets bug when loading / closing content. Retroarch windows tablet touch update#LOCALIZATION Update Portuguese Brazilian translation. LOCALIZATION Update Japanese translation. IOS Use launch storyboard to properly support all screen sizes. IOS Implemented multi-touch touchscreen support. IOS Correctly centers screen on iPhone X landscape. INPUT Menu toggle hotkey can now be bound to another keyboard key and it will toggle properly. GLCORE SLANG - Added "FrameDirection" slang semantic. Works fine with braid-rewind shader, not entirely perfect with D3D12 though.ĭ3D10/11/12 Add option to select which GPU to render with.ĭ3D10/11 Fix maintaining aspect ratio when resizing window. GLCORE Fix regression – shaders don’t work.ĭ3D10/11/12 SLANG - Added "FrameDirection" slang semantic. GLSL ES 3.00 for OpenGL ES 3.0+ or GLSL 1.50 for OpenGL 3.2+ glcore would always only use the minimum target shader version, i.e. GLCORE Don't hardcode shader cross compilation target version but poll it. GL1 Ignore alpha in core video, fixes XRGB8888 rendering in some cores. GAMECUBE Add default video/audio filter directories Settings > Video > Bilinear Filtering: ON) In general, it should always be used with bilinear filtering enabled (i.e. It is intended for use on platforms without GPU shader support, and/or as an alternative to using a scanline overlay. Nearest neighbour upscales the image by a factor of 2.High performance scanline-effect CPU video filter: Scanline2x
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